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Smallxmac

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Smallxmac last won the day on November 13

Smallxmac had the most liked content!

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About Smallxmac

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  • Birthday January 23

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  1. Smallxmac

    UI Framework Discussion for Map Editor

    Are you going to be doing this development on github/gitlab? I would like to see it progress and possibly help if I find the time.
  2. Smallxmac

    UI Framework Discussion for Map Editor

    I honestly would not bother if you with making a text editor. I would start the projects with the intention of making a visual editor. However, if you wanted to have a text editor I would just make a VS Code plugin that can interact with the CLI and possibly do validation/linting. I have used this in the past to make enterprise applications. One plus side is that you can have very rapid development and easy deployment. That being said, I have never attempted something similar to this. I would image a visual map editor would be rather difficult in a web framework, as it does not quite fit the standard model. I maybe would investigate Qt.
  3. Smallxmac

    Client : Editing resolution

    @Diab It would be nice to see you do a tutorial. I am very much out of my element with this sort of information, but I love to learn more about it. Thank you for posting this, it was helpful.
  4. I can't say I have much experience with any networking libraries in C++, but I have worked with QT before. As others have stated above, Qt is pretty known and has quite a bit of documentation. I have done something similar to what @Spirited did with RPC. I just had my program use gRPCs to communicate with the web front-end. However, it seems like from reading this thread QT might be your best bet if you don't want to spend too much time learning new stuff for marginal gains.
  5. Smallxmac

    Hello world - Zen

    Hi @Zen, Glad to have you here, this board is mostly made up of people with similar stories to yourself. I have also taken an interest in packet sniffing and packet analysis in conquer. I hope you can spark some great conversation and discussion. Lots of people here like well put together technical discussions. Looking forward to discussing with you more, welcome to CoolDown!
  6. Smallxmac

    Chimera: Conquer Online Private Server Project

    Ah yes exactly, I just thought it would be a fun thought exercise if anything. This entire project, in general, is just overkill, to be honest, but it is fun none the less. I completely agree that this is an awesome exercise in a hard distributed computing problem that should hit all the hard parts of communication, data syncing and scaling.
  7. Smallxmac

    Chimera: Conquer Online Private Server Project

    I like your approach. You follow some of the ideas that I derived when I was prototyping a scalable environment. One of the biggest concerns I had was the number of entities on a particular map. One thing I thought about was chunking regions and having nodes to handle that, but you would then just scale the issue lower. For example, the bottleneck would then be on the number of players in a particular chuck. You would also have to handle cross chunk communication and they are visible. Another idea I had was possibly scaling channels. For example, if too many people are in TC and it proves to be a bottleneck it might be an option to start a new TC map and move players to that instance. The main problem I found with that is separating the players, in some cases that might not be a possibility (GW). This is just all assuming there was a bottleneck to begin with, this is all just for thought really. What are your ideas on such an issue? If said issue is present, how would you overcome it?
  8. Smallxmac

    Hello, beautiful people

    Glad to have you here, welcome to the forum. I feel as if we have some common background in terms of when we got into Conquer Online. It would be nice to have your perspective as a GFX artist in a primary programmer community. How is your server going? What are some of the challenges you ran into when getting back into the community?
  9. Smallxmac

    Tasks in Golang

    I was more asking about design inspiration, but that just seems subconscious to you from the background you have had.
  10. Smallxmac

    Chimera: Conquer Online Private Server Project

    How will you determine the scalability or what metrics would require a new realm node to spawn?
  11. Smallxmac

    Comet - Open Source Conquer Online Server

    @foxbat I do not understand the picture that you linked. You VSCode open in just a .vscode folder. This does not give any useable information. Examples of useful information might be build logs. I would start by learning how to create a C# project like hello world or something.
  12. Smallxmac

    Chimera: Conquer Online Private Server Project

    It looks like there is a large number of internal communication. Are you concerned with latency issues? Also, it seems that every module is dependent on other modules, how will you handle the reliability of modules? I would imagine some clever heathchecks with k8n would be a good place to start.
  13. Smallxmac

    Tasks in Golang

    Was this generally based on tasking or also based on the TPL?
  14. Smallxmac

    TV Cabinet Project

    I think this is a pretty awesome look. It is great that from a normal standing height you will not be able to see the LED bar. I really don't care for seeing the actual light, rather just the effects.
  15. Smallxmac

    Projekt Analytix (Discord Bot)

    The reflection based lamda expressions are a pretty cool thing I remember doing with NPCs when I decided to program in conquer for like 10 days lol. Over all pretty good! I did not have alot of time to look at the code though.
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