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CptSky

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CptSky last won the day on June 7

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About CptSky

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  1. COServer.Security.Cryptography is a library exposing the TQ Digitial's legacy cipher that is used by Conquer Online 2.0 servers (pre-5018). It is developed in C++, with an translation layer in C++/CLI (to make it callable from C#). The library will automatically select the best implementation based on the CPU on which it is running. The source code is released under the BSD 2-clause license and is available here: GitHub tqcipher_1.0.0_msvc2013.zip
  2. This application will allow you to encrypt or decrypt most .dat files. I've attached both the original version I wrote in C# (with a C++ library for the cipher), and the second version I rewrote in pure C#. The source code of the C# version is released under the GPLv3 and is available here: GitHub Here's some keys: LevExp: 4D2 Silent: 2537 MapDestination: 2537 ItemType: 2537 Monster: 2537 UserHelpInfo: 2537 FileManager-Windows-x86-1.0.0.zip FileManager-Windows-x86-2.0.0.zip
  3. CptSky

    GameMap Editor

    This application will allow you to edit the GameMap.dat file, which indicate the relation between a map ID and the DMap file. I've attached both the original version I wrote in C#, and the second version I rewrote in C++ using Qt much later. The source code of the C++ version is released under the GPLv3 and is available here: GitHub MapEditor-OSX-Universal-2.0.0.dmg MapEditor-Windows-x86_64-2.0.0.zip MapEditor-Windows-x86-2.0.0.zip MapEditor-Windows-x86-1.0.0.zip
  4. I used BitBucket for a long time, but switched about 1 year ago to GitLab due to their pipeline support. It is way easier to setup a CI/CD with GitLab. The platform is sometimes buggy, but overall functional. Maybe one day I'll switch back to BitBucket, but their pipeline is way to much restrictive (they started too late to work on it, and you cannot have local runners yet).
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