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Found 2 results

  1. Hi guys, i’m new here and also pretty dummy in programming in C#. Anyway, im working on a CO2 DMap editor. What i’ve done now; is reading out the binary of a dmap file. Got the portals and all other info about coords, if they are walkable or just not! My question to you guys is, is this the right way to build such a thing? Or would you do it another way? Kind regards, Mugaru
  2. I'm working roughly on patch 5500-5517 for whatever reason it might matter. Scenario: player 'a' creates team, player 'b' joins team. player 'a' has options invite/dismiss, player 'b' has exit/follow if player 'a' dismisses their team and player 'b' creates a new one, when player 'a' joins, it still shows him to have options invite/dimiss(granted they don't work) Packet 1023 (TeamAction), Sub-Type 15 (Leader) is what tells the client to offer options "invite/dismiss" for the party leader. So is there a subtype to tell the client to only offer party member options "exit/follow"? Or could this possibly just be a client bug. Attached is an image of the issue.

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