Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Welcome to our site

Take a moment to join our board

Sign in to follow this  
Vendramini

SRP6 for higher clients

Recommended Posts

Hello again :D

Well, I managed to bypass the server.dat decryption in the Conquer.exe for version 5808, but, a long time ago I tried to implement SRP6 in the 5530 version but failed with glory. Spirited sent me a link for his GO project with the implementation algorithm, buuuuuut then, I couldn't implement it in C#.

I'm not sure if it would stop the disconnection problem (that affects like 30% of the login attempts), but I think it'd be good to have the whole auth system up and running. Can anybody help with this? I've searched for SRP6 examples over the web but TQ loves to mess everything they touch doing crazy things and I can't reproduce this one XD

I lost my old implementation of the SRP6 (which never worked at all) and I need to start all over again. :/ 

Share this post


Link to post
Share on other sites

Did you run into issues porting Spirited's implementation? It's a pretty well documented source. 

  • Sad 1

Share this post


Link to post
Share on other sites
5 hours ago, W1cked said:

Did you run into issues porting Spirited's implementation? It's a pretty well documented source. 

I know, I couldn't reproduce some steps :/

Share this post


Link to post
Share on other sites

Higher patches like that have a deviation in the algorithm. I haven't had the time to reverse it yet, but it looks like a relatively simple addition? It'd be super nice if people contributed to the wiki. 😅

  • Haha 1

Share this post


Link to post
Share on other sites
1 hour ago, Spirited said:

Higher patches like that have a deviation in the algorithm. I haven't had the time to reverse it yet, but it looks like a relatively simple addition? It'd be super nice if people contributed to the wiki. 😅

There's still somewhere we can leave structures?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use.