Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Welcome to our site

Take a moment to join our board


Conquer Map Editor/Creator

Recommended Posts

Hi guys, 

i’m new here and also pretty dummy in programming in C#.

Anyway, im working on a CO2 DMap editor. What i’ve done now; is reading out the binary of a dmap file. Got the portals and all other info about coords, if they are walkable or just not! 

My question to you guys is, is this the right way to build such a thing? Or would you do it another way? 


Kind regards, 



Share this post

Link to post
Share on other sites

I plan on releasing my game map editor for Conquer Online when I have more time put into Chimera (another project I'm working on). I had a lot of the map editor done, but I'd like to rewrite it in C# for better expandibility in the future. It's not that much for me to write, so maybe I'll work on that again soon. For now, I'd recommend looking at the Eudemons client source code, which is public. Or, you can work on other tools if you have a backlog. 

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


Important Information

By using this site, you agree to our Terms of Use.